Steam never understands when my game shuts down

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Williamhawk
Posts: 135
Joined: Sat Oct 07, 2017 8:48 am

Steam never understands when my game shuts down

Postby Williamhawk » Wed Nov 29, 2017 1:27 am

Hello,

I'm using Steamworks.NET to implement Steam achievements, but I have a serious issue where, when running my game from Steam, Steam never understands when my game shuts down, so if for example I try to restart it I get a "Failed to start game (app already running)" message. This is not related to Unity's editor and happens even when I run a standalone build or the Steam build itself.

Steamworks.NET is correctly calling Shutdown when the game ends, so the problem is not there.

Anyone encountered the same issue and maybe has a solution?

Please help.

Thanks!

I didn't find the right solution from the Internet.

References
https://forum.unity.com/threads/steam-n ... wn.286191/


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