How easy is it for you to get motion sick when playing?

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How easy is it for you to get motion sick when playing?

Postby Williamhawk » Thu Nov 30, 2017 3:30 am


I've been working on a little Arcade game where the main goal is to get as high as possible in a procedural generated tower. So far I've been able to push quite a lot out of Game Maker: Studio's limited 3D functions, and I'm quite happy with what I have. However, my game is plagues by one thing which I'm afraid will limit my game's audience, and that is the fact that the tower is circular, meaning the player is constantly moving in a circular path, and this makes me afraid that the player will get motion sick. Given, my game will be slower paced once I add more obstacles as the player won't just be able to move forward all the time, but it is still worrying and I was wondering how you guys/people you know react to motion in games.

Please help.


I didn't find the right solution from the Internet.

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